A puzzle game about discovery
Iridescence is a game about working through problems by approaching them from a direction that might be less than obvious, where the first systems you’re introduced to might still surprise you halfway through, and where the joy of having a solution “click” in your mind is the paramount goal.
What I did…
- Composed and produced all sound effects and music
- Minor level design and playtesting
Iridescence is the first shipped title I worked on. It was selected to appear at Boston Festival of Indie Games in 2014, where it was excellently-received.